dio over heaven yba spawn time
1 Biography 2 Powers and Abilities 3 Gallery 4 Trivia 5 Navigation Heaven Ascension DIO's origins take place after the events of JoJo's Bizarre Adventure: Stardust . Or, it can reset your sub-spec. In the links to these, it says "Edit by UserID 131443620 on ROBLOX" and "Edited by VV_rk".. DIO's Diary (DIOの日記, DIO no Nikki) or The Way to Heaven (天国へ行く方法, Tengoku e Iku Hōhō) is a key item referenced in Stone Ocean. DIO has over 300 Hp. Spawnrate. Abilities | 3.31 KB, Email | Dio's Diary is an item that either spawns randomly around the map, or one that can be bought at town hall at the moment. DIO's Diary is a holdable item in Project JoJo . If you use the Diary while having a Stand, it will turn into an OH (Over Heaven) stand. Dio Brando (ディオ・ブランドー, Dio Burandō), later known simply as DIO (DIO (ディオ)), is the main antagonist of the first and third parts of the JoJo's Bizarre Adventure series, Phantom Blood and Stardust Crusaders, as well as a posthumous primary antagonist in the sixth part, Stone Ocean.. What does DIO diary do in YBA? Gathered from many little-known sources, the works reflect both the soldiers' experience and the antiwar movement at home. The present compilation of ballads from the Mexican states of Guerrero and Oaxaca documents one of the world’s great traditions of heroic song, a tradition that has thrived continuously for the last hundred years. You will get The World Over Heaven. › Posted at 4 . List of villains I will be using, and criteria: DIO. Thanks for Watching once again :-)Today I'm going to show u guys a new item farming route and almost all item locations in your bizarre adventure (YBA). It looks like max enchant D4C with regular D4C colors, the hood and cape of KCR, and the shoulder pads of SPOH. JoJo's Bizarre Adventure, Part 1-3 - Phantom Blood and Stardust Crusaders "Too slow, too slow! The chances stay the same . Some of the Arrows or fragments of Arrow-heads also bear influence on the events . Summary. This item can be bought at Devilish Pot Head's shop for 7 . At least one or more teammates is recommended for this mission. Diavolo is one of the two bosses that can spawn in Serious Mode (the other being Kira). This book provides the only single volume study of major Marxist thinkers' views on the crucial question of the dialectic, connecting them with pressing contemporary, political and theoretical questions. This Is A short Guide on how to get TWOH! DIO's estimated health is around 1200 HP DIO resists any type of % damage (excluding GER's % damage) DIO spawns every 30 minutes. Hello guys! (Note: You cannot stack requiem on top of Over Heaven or the other way around, meaning you cannot be Over Heaven and Requiem at the same time. People said that if you use Dio's Skull on The World: Over Heaven / The World OVA Over Heaven , its . SHARE. The Miku Headphones spawn every 1 hour with a 1/100 chance to spawn. The bird flies in a straight towards the closest player/dummy/npc to it at the time that it was created, and deals 34 damage when it hits. Cosmetics are hats and hairs that can be worn by you and your Stand. (Beat) Hi! How rare is Dio bone YBA? In this book, John Gribbin tells the story of the people who made science and the turbulent times they lived in. Shadow Dio (邪悪の化身ディオ, Ja'aku no Keshin Dio lit. He Was Added In The . 1 Overview 2 Moveset 3 Rewards 4 Special Notes Diavolo spawns in Italy. Mob/Boss Name Found insideFellowship with the Holy Spirit, encounter God in deeply personal ways, and release the power of the Holy Spirit in signs, wonders, and miracles. What stands can stop time JoJo? Pastebin is a website where you can store text online for a set period of time. 1 Overview 2 Unique 3 Common 4 Uncommon 5 Epic 6 Legendary Cosmetics are hats and hairs that can be worn by you and your Stand. (He spams this . The method of achieving Heaven in YBA is a simple and easy process depending on which path you go on. raw download . Diavolo spawns every 13 minutes 20 seconds with a 1/3 chance (6 minutes and 40 seconds with the 2x event). The Diary is a requirement to obtain The World Over Heaven. In Part 4, it becomes a major plot-driving force for its role as the source of many new Stand users; and it is revealed that its influence extends back to Stardust Crusaders. Heaven Ascension DIO, also referred to as The Noble One, is the main antagonist of JoJo's Bizarre Adventure: Eyes of Heaven. | 1.88 KB, HTML 5 | Defeat DEO Rohan, a young mangaka, is led by a mysterious woman to a cursed painting deep in the bowels of the Louvre. Time StopDIO has an ability to stop time with a 48 seconds cooldown on it. Deadly Bone [] The Deadly Bone is an item that spawns every 30 minutes with a 1/10 chance to spawn. Obtainable by random spawn in-game. Whitesnake is the least rarest stand to get which is around a 7% chance other than Gold Experience ( GE for short ) and . "Dio Brando (ディオ・ブランドー Dio Burandō), known as DIO from Part 3 onwards, is the main antagonist of Part 1 and Part 3." - Jojo Bizarre Adventure Wiki Ascension is a Mythical character based on DIO from when he ascended heaven in the game JoJo's Bizarre Adventure: Eyes of Heaven. Vampire 1 Appearance 1.1 Color Schemes 2 Personality 3 Abilities 3.1 Time Stop 4 Chapters / Episodes 5 Other Appearances 5.1 Eyes of Heaven 6 Gallery 7 Trivia 8 References 9 Site Navigation A humanoid Stand, The World is tall and has a very . Uses. This means that scripts which are a bit older could potentially be patched and you could be banned for using them. These have a 34% chance of being obtained. Dec 31st, 2018. You can obtain scary monsters by using the ribcage of the saint's corpse, which has a 1% chance of spawning on the map every minute. However, Rscripts.net will automatically warn you about scripts which are older than 4 weeks. Originally existing from an alternate universe where he killed the Joestars, this DIO achieved his goal of "obtaining heaven" and as a result, has obtained complete god-like . 16 min ago This is the first time I've ever done an ability writeup for a stand. D4C Requiem is the requiem evolution of D4C that is obtained by defeating the Funny Valentine boss. raw download . When Dio first used his Stand's immense power to freeze time, he prepared to kill Jotaro just as he did Kakyoin. Found insideAccording to him, manga is the ultimate synthesis of all forms of art, and in this book he reveals the secrets behind how to make the magic happen using concrete examples from his own work. Both Heaven Ascension DIO and Jotaro Part 6 cosmetics can be obtained by beating their respective bosses and the Pucci cosmetic is obtained by attaining Made In Heaven. Your Cosmetics inventory capacity increases by 5 every time you Prestige (the max being 20.) 1. 1 Overview 2 Abilities 3 Rewards 4 Voice Lines 5 Trivia DIO spawns in Morioh. The Little School-Mothers The World is the ultimate Stand! Heaven Ascension DIO Stand Skins. (Same as Tea, purely cosmetic, has no PVP or PVE function.) Vampiric The World > Shadow The World; Shadow The World . DIO is a boss NPC that can be fought. Book Of Spells: evolves The World Over Heaven into The World Requiem. It consists of more than a thousand documents that link the story (stories) of anticlerical iconoclasm in Spain with positions adopted by the international avant-garde. This title examines the work of 35 artists, including Jimmie Durham, David Hammons, José Bedia, Rebecca Belmore and James Lee Byars, who began using ritualistic practices during the 1970s and 1980s as a way of reinterpreting aspects of ... Gender After the slam, a bird is created from the life energy. The Green Baby is a unique creature made of DIO's bone and a multitude of souls. The only ways to obtain Cosmetics are to do quests in the main Storyline, buy one from Fang the Negotiator for $10,000, buy one from Greed, The . Sign Up, it unlocks many cool features! The diary contains the vague details of a plan to attain "Heaven". uhhhh Star Platinum Over Heaven. Pastebin is a website where you can store text online for a set period of time. 2. 21 min ago So I guess there's your credit. Mob/Boss Info 10 months ago. The stand is very similar to, This would technically make DIO one of the four characters in the game that has a stand but is unobtainable. Methods for this could be upgrading by giving multiple Cosmetics for 1 rarer Cosmetic. DIO spawns every 15 minutes only in a x2 event. So I guess there's your credit. Overview 3,527 . | 1.98 KB, HTML 5 | Mountain, Near Doppio. What are the chances of getting the world in YBA? Rare-Item Spawn Notifier [エ] Select Pose [オ] Voice Lines Location YBA Name It is suggested to run away as the attack can do high damage as well as a trip. It's recommended to delete Cosmetics awarded from the Storyline, as you can always earn them again after Prestiging. These have a 0.5% chance of being obtained. These have a 60.5% chance of being obtained. There is a small trading community surrounding them due to the trading feature for Cosmetics and the different rarities. DIO The definitive guide to career options for students who want to learn more about their future career prospects. Silver Chariot which is around 2%, both GE ( Gold Experience ) and SC ( Silver Chariot ) were the rarest stands to get from arrow . It is an evolved variation of The World and considered by DIO to be the "Ultimate Stand". Roblox Dio Over Heaven Sript. The only transformation that this works on is Winter Time > Miku O_O. Due to the 4x event, it is now 1 minute but the chance of getting it is still the same. Its birth represents an advanced stage in the plan agreed between DIO and Enrico Pucci, as outlined in DIO's diary. best. I usually know the people who edi. 10 Dio - Ignoring Jotaro's Finger Twitch. Heaven Ascension DIO. DEO's Diary. Evil's Incarnation Dio) is an alternative version of DIO from before the final showdown in Cairo, he is one of the six hidden characters in Heritage for The Future. Spawning Times. 1 Appearance 2 Abilities 3 Trivia 4 References 5 Site Navigation Similar to The World in appearance and build, its color . A variation of Dio's Stand The World, it serves an alternate version of Dio that successfully eliminated the Joestars and "obtained heaven". You'll know when he spawns when your screen glows and "Jesus~" plays faintly. Kars and Risotto Cosmetics were a part of the limited time Cosmetics pack gamepass and cannot be obtained any longer, with the only exception being Part 6 Jotaro, as it can be obtained from defeating Jotaro Part 6 (Boss). His lower body has many heart motifs on it and DIO's overall appearance has a yellow color scheme. It is an evolved variation of The World and considered by DIO to be the "Ultimate Stand". While technically non-canon, the World Over Heaven is still the most powerful Stand in the entire Jojo's Bizarre Adventure franchise. The Rib Cage of The Saint's Corpse has a spawn chance of 1% every minute (guaranteed spawn every 100 minutes or 1 hour 40 minutes) in public servers and every 1.3 minutes, with a 0.7% chance . 4. Jesus is a minor yet important character that appears in Part 7 of JoJo's Bizarre Adventure. Never . DIO spawns every 15 minutes only in a x2 event. But in A Modded Adventure, Arrows and Rokakaka fruit are always in your Hotbar ( The inventory in front of your screen , 1-9 ) Even Custom stuff . Expanded and revised to cover recent developments, this text should tell you what you need to know to become a better listener and buyer of quality high-fidelity components. TWEET. While not officially named, it is referred to as Jonathan's stand. However, upon noticing that his opponent's fingers twitched despite his ability's effect, he immediately jumped back to analyze it. It is very rare to obtain specific Cosmetics that are Epic or Legendary, so it is recommended to build up Uncommons and trade them around. TWEET. Here are some tips to take down . 11 min ago paste . Sells for $1000 at the Merchant. DIO API tools faq. There is a small trading community surrounding them due to the trading feature for Cosmetics and the different rarities. The baby also happens to be a Stand User, and is automatically protected by Green . This book presents the photographic distillation of Glen's ethic: it's about the perfect shots of the people who live by the touchstones of intensity and integrity. It's all about energy. It's greeted with him yelling and then using The World. In Part 4, it becomes a major plot-driving force for its role as the source of many new Stand users; and it is revealed that its influence extends back to Stardust Crusaders. Thanks for visiting Roblox. Login Sign up. The World is the ultimate Stand!"~DIO to Jotaro For Similar pages, see Heaven Ascension DIO and DIO (NPC) 1 Overview 2 Appearance 3 Attack Patterns 4 Trivia DIO (formally Dio Brando) is the main antagonist of both Phantom Blood and Stardust Crusaders. [NOTE]: These events only halve the amount of time needed for something to spawn, for example a requiem arrow will take 3 minutes and 45 seconds, not it's original 7 minutes and 30 seconds. DEO Click RobloxPlayer.exe to run the Roblox installer, which just downloaded via your web browser. Here are songs about work, war, class, leisure, race, family, drugs, sex, patriotism and more, recorded in times of prosperity or poverty. This is the music that inspired haircuts and dance crazes, but also protest and social change. In this video I showed "most" of the items spawn locations but trust me, these spots are what you will be looking for because of you can find a e. this video I showed "most" of the items spawn locations but trust Unique Cosmetics cannot be obtained from Fang or Steel Ball Run, rather they are obtained from the Storyline. Heaven Ascension DIO is the main antagonist of JoJo's Bizarre Adventure: Eyes of Heaven.In an alternate timeline outside of the canon series, DIO is successful in killing the Joestars. Not a member of Pastebin yet? the value of GER is around a SP:TW if a TW:OH ask to trade don't accept the spawn chance because for Requiem Arrow is 30 mins and a 1/3 chance + 1/6 the spawn rate for Dio's Diary is an hour an 1/3 chance. It can be used to get Made in Heaven after using C-Moon with a Dio . The World OVER HEAVEN is a close-ranged stand with up to 2 Meters from its user, and can be shortened to "TWOH", eventually, The World Over Heaven has no variants but it does . There are a few different attack patterns that DIO uses. The World Over Heaven Star Platinum: The World Killer Queen: Bites The Dust C-Moon Made in Heaven Tusk ACT 2 . Item spawn locations¬ yba ¬ roblox. Dec 31st, 2018. The World Over Heaven > EVA-01. Items. 1 Appearance 2 Abilities 3 Trivia 4 References 5 Site Navigation Similar to The World in appearance and build, its color . ["contextactionservice"] = function() return InternalData["ContextActionService"] end; ["userinputservice"] = function() return InternalData["UserInputService"] end; return function (self,...) return RealService[Index2](RealService,...) end. Diavolo has somewhere around 1500 health. For a similar Stand, see Part 7 SpoilersTHE WORLD The World(ザ・ワールド(世界),Za Wārudo) is the Stand of DIO, featured in Stardust Crusaders. It tells the story of four unlikely people whose lives come together during a time of political turmoil soon after the government declares a “State of Internal Emergency.” Through days of bleakness and hope, their circumstances – and ... 1 Summary 2 Backstory 3 How to Obtain 4 Evolutions 5 Skills 5.1 E - Heavenly MUDA Barrage 5.2 R - Ascended WRYY Punch 5.3 T - Reality Overwrite 5.4 Y - Rewriting Heal 5.5 B + Y - Self Restoration / Self Heal 5.6 F - Ascended Time Stop 5.7 H - Reality Shattering Pulse 5.8 V - Reality Breaking Knife 6 Pros and Cons 6.1 Pros 6.2 Cons 7 Battle Strategies The World Over Heaven ( commonly referred . The World : Over Heaven ( TW:OH ) | 120.63 KB, HTML 5 | 51 min ago Male These have a 5% chance of being obtained. There are a lot of stands that can achieve Heaven, here are some stands that can evolve using DIO's Diary . "Too slow, too slow! Hey, We're the regular community for the roblox game A Universal Time. When DIO's Diary used on SP:TW, TW, Cream or C-Moon it grants you evolved version of your stand: SPOH, TWOH, Cream Over Heaven and Made In Heaven . ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return RealGame:GetService("RunService").Stepped:Connect(Function) end end; ["renderstepped"] = function() return RealService["Stepped"] end, if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end, if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end, return function (self,...) return RealGame[Index](RealGame,...) end, if game:GetService(Index) then return game:GetService(Index) end, });Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("Complete! You will be assigned to defeat him if you talk to Doppio. the World Over HeavenWhile technically non-canon, the World Over Heaven is still the most powerful Stand in the entire Jojo's Bizarre Adventure franchise. ", For Similar pages, see Heaven Ascension DIO and DIO (NPC) Finally, when he rages he will start doing higher damage and will take less damage. The first step towards obtaining The World Over Heaven. His second attack pattern is where instead of using Barrage, he uses Leg Barrage. Here are some of the transformations possible. An easy-to-follow illustrated timeline runs throughout the book, keeping you informed of big breakthroughs and key developments. Get to grips with revolutionary ideas like measuring time or check out amazing artefacts like flying machines. The only ways to obtain Cosmetics are to do quests in the main Storyline, buy one from Fang the Negotiator for $10,000, buy one from Greed, The Shadow of Fang for 49 Robux or to win the Competitive Steel Ball Run. In Jojo's Bizarre Adventure, Stuff like arrow and rokakaka are rarely found in episodes, not even custom stuff like Sonic Shoes or Zero Two Horns even exists in JBA ( Jojo's Bizarre Adventure ). Ultimate DIO will use The World Over Heaven to punch and kick you. He's the main villain of SDC, and has a huge advantage at the start of DIO's world. In Your Bizarre Adventure, DIO is a boss that can . Dio Brando is the main antagonist during the 1st and the 3rd part of the JJBA Series, which is Phantom Blood and Stardust Crusaders. To see all Cosmetic Renames, visit this page. Stand Click Ok once you've successfully installed Roblox. What is the strongest stand in YBA? [Info]-Stand: The World Over Heaven. People can try to scam . PASSING IT ON is the account of an extraordinary Asian American woman who spoke out and fought shoulder-to-shoulder with African Americans, Native Americans, Latinos, Asian Americans, and Whites for social justice, civil rights, and ... SHARE. 22 min ago Obtainable from Eli's Pizzeria. Running..."), human.MaxHealth, human.Health = math.huge, math.huge, Heartbeat = Instance.new("BindableEvent"), hed.face.Texture = "rbxassetid://1250061532", game:GetService("RunService").Heartbeat:connect(function(s, p), RSC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0), RSC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0), LSC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0), LSC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0), RHC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0), RHC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0), LHC0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0), RJC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), LHC1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0), NC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), NC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), RJC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), RS = tors:FindFirstChild("Right Shoulder"), LS = tors:FindFirstChild("Left Shoulder"), p.TopSurface, p.BottomSurface, p.LeftSurface, p.RightSurface, p.FrontSurface, p.BottomSurface = 10, 10, 10, 10, 10, 10, chr.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=692901265", chr.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=692935274", chr["Body Colors"].HeadColor = BrickColor.new("White"), chr["Body Colors"].TorsoColor = BrickColor.new("White"), chr["Body Colors"].LeftArmColor = BrickColor.new("White"), chr["Body Colors"].RightArmColor = BrickColor.new("White"), function makepart(color, name, reflec, mater, parnt, cfram), function makemesh(meshtype, scale, meshid, parent), function makemotor(parent, p0, p1, c0, c1), konodioda.SoundId = "rbxassetid://794068813", zaworld.SoundId = "rbxassetid://1238251224", joint[prop] = joint[prop]:lerp(cfrmz, alp), lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3), lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3), lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3), lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3), lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3), lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3), lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3), lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3), lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3), lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3), local me = Instance.new("SpecialMesh",pa), local me = Instance.new("SpecialMesh",pa2), local me = Instance.new("SpecialMesh",pa3), me.Scale = Vector3.new(0.001, 0.001, 0.001), head.CFrame = rooto.CFrame * CFrame.new(0, 1.5, 0), head.BrickColor = BrickColor.new("White"), local headmesh = makemesh("Head", Vector3.new(1.25, 1.25, 1.25), nil, head), headdecal.Texture = "rbxassetid://64064193", local mask = Instance.new("SpecialMesh",mp), mask.Scale = Vector3.new(0.03, 0.04, 0.03), local hp2 = Instance.new("Part",ZaWarudo), local hpm2 = Instance.new("SpecialMesh",hp2), hpm2.MeshId = "http://www.roblox.com/asset/?id=105992239", torso.CFrame = rooto.CFrame * CFrame.new(0, 0, 0), torso.BrickColor = BrickColor.new("White"), local torsomesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/torso.mesh", torso), leftarm.CFrame = rooto.CFrame * CFrame.new(1.5, 0, 0), leftarm.BrickColor = BrickColor.new("White"), local leftarmmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/leftarm.mesh", leftarm), rightarm.CFrame = rooto.CFrame * CFrame.new(-1.5, 0, 0), rightarm.BrickColor = BrickColor.new("White"), local rightarmmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/rightarm.mesh", rightarm), leftleg.CFrame = rooto.CFrame * CFrame.new(1.5, -1.5, 0), leftleg.BrickColor = BrickColor.new("White"), local leftlegmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/leftleg.mesh", leftleg), rightleg.CFrame = rooto.CFrame * CFrame.new(-1.5, -1.5, 0), rightleg.BrickColor = BrickColor.new("White"), local rightlegmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/rightleg.mesh", rightleg), local arp = Instance.new("Part",ZaWarudo), arp.BrickColor = BrickColor.new("Cool yellow"), local smp = Instance.new("SpecialMesh",arp), smp.MeshId = "rbxasset://fonts/leftarm.mesh", local arp1 = Instance.new("Part",ZaWarudo), arp1.BrickColor = BrickColor.new("Cool yellow"), local smp1 = Instance.new("SpecialMesh",arp1), smp1.MeshId = "rbxasset://fonts/leftarm.mesh", local arp2 = Instance.new("Part",ZaWarudo), arp2.BrickColor = BrickColor.new("Cool yellow"), local smp2 = Instance.new("SpecialMesh",arp2), smp2.MeshId = "rbxasset://fonts/leftarm.mesh", local arp3 = Instance.new("Part",ZaWarudo), arp3.BrickColor = BrickColor.new("Cool yellow"), local smp = Instance.new("SpecialMesh",arp3), local arp4 = Instance.new("Part",ZaWarudo), arp4.BrickColor = BrickColor.new("Cool yellow"), local smp = Instance.new("SpecialMesh",arp4), local arp5 = Instance.new("Part",ZaWarudo), arp5.BrickColor = BrickColor.new("Cool yellow"), local smp = Instance.new("SpecialMesh",arp5), local rootweld = makemotor(rooto, rooto, torso, RJC0, RJC1), local neckweld = makemotor(torso, torso, head, NC0, NC1), local rshoulderweld = makemotor(torso, torso, rightarm, RSC0, RSC1), local lshoulderweld = makemotor(torso, torso, leftarm, LSC0, LSC1), local rhipweld = makemotor(torso, torso, rightleg, RHC0, RHC1), local lhipweld = makemotor(torso, torso, leftleg, LHC0, LHC1), pa1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1), pa1.BrickColor = BrickColor.new("Cool yellow"), local pa1m = makemesh("FileMesh", Vector3.new(0.55, 0.55, 0.35), "rbxasset://fonts/torso.mesh", pa1), local pa1w = makemotor(pa1, pa1, torso, ang(rd(0), rd(90), rd(15)) * cf(-0.75, -0.75, 0.3), ang(rd(20), 0, 0)), pa2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1), pa2.BrickColor = BrickColor.new("Cool yellow"), local pa2m = makemesh("FileMesh", Vector3.new(0.55, 0.55, 0.35), "rbxasset://fonts/torso.mesh", pa2), local pa2w = makemotor(pa2, pa2, torso, ang(rd(0), rd(90), rd(-15)) * cf(0.75, -0.75, 0.3), ang(rd(20), 0, 0)), pa3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1), pa3.BrickColor = BrickColor.new("Cool yellow"), local pa3m = makemesh("FileMesh", Vector3.new(0.45, 0.45, 0.35), "rbxasset://fonts/torso.mesh", pa3), local pa3w = makemotor(pa3, pa3, torso, ang(rd(0), rd(90), rd(5)) * cf(-0.575, -0.1, 0.275), ang(rd(0), 0, 0)), pa4.CFrame = rooto.CFrame * CFrame.new(0, 2, 1), pa4.BrickColor = BrickColor.new("Cool yellow"), local pa4m = makemesh("FileMesh", Vector3.new(0.45, 0.45, 0.35), "rbxasset://fonts/torso.mesh", pa4), local pa4w = makemotor(pa4, pa4, torso, ang(rd(0), rd(90), rd(-5)) * cf(0.575, -0.1, 0.275), ang(rd(0), 0, 0)), pa5.CFrame = rooto.CFrame * CFrame.new(0, 2, 1), pa5.BrickColor = BrickColor.new("Cool yellow"), local pa5m = makemesh("FileMesh", Vector3.new(0.35, 0.35, 0.35), "rbxasset://fonts/torso.mesh", pa5), local pa5w = makemotor(pa5, pa5, torso, ang(rd(0), rd(90), rd(-15)) * cf(-0.625, 0.375, 0.45), ang(rd(-20), 0, 0)), pa6.CFrame = rooto.CFrame * CFrame.new(0, 2, 1), pa6.BrickColor = BrickColor.new("Cool yellow"), local pa6m = makemesh("FileMesh", Vector3.new(0.35, 0.35, 0.35), "rbxasset://fonts/torso.mesh", pa6), local pa6w = makemotor(pa6, pa6, torso, ang(rd(0), rd(90), rd(15)) * cf(0.625, 0.375, 0.45), ang(rd(-20), 0, 0)), pa7.CFrame = rooto.CFrame * CFrame.new(0, 2, 1), pa7.BrickColor = BrickColor.new("Cool yellow"), local pa7m = makemesh("FileMesh", Vector3.new(1.05, 0.201, 1.1), "rbxasset://fonts/torso.mesh", pa7), local pa7w = makemotor(pa7, pa7, torso, ang(rd(0), rd(0), rd(0)) * cf(0, 0.8, 0), ang(0, 0, 0)), pa9.CFrame = rooto.CFrame * CFrame.new(0, 2, 1), local pa9m = makemesh("FileMesh", Vector3.new(1.65, 1.65, 1), "rbxassetid://105992239", pa9), local pa9w = makemotor(pa9, pa9, torso, ang(rd(0), rd(0), rd(0)) * cf(0, 0.8, 0.675), ang(0, 0, 0)), pa10.CFrame = rooto.CFrame * CFrame.new(0, 2, 1), pa10.BrickColor = BrickColor.new("Cool yellow"), local pa10w = makemotor(pa10, pa10, torso, ang(rd(0), rd(0), rd(90)) * cf(0.425, 0, -0.8), ang(0, 0, 0)), pa10d.CFrame = rooto.CFrame * CFrame.new(0, 2, 1), pa10d.BrickColor = BrickColor.new("Cool yellow"), local pa10wd = makemotor(pa10d, pa10d, torso, ang(rd(0), rd(0), rd(90)) * cf(0.425, 0, -0.8), ang(0, 0, 0)), pa11.CFrame = rooto.CFrame * CFrame.new(0, 2, 1), pa11.BrickColor = BrickColor.new("Cool yellow"), local pa11w = makemotor(pa11, pa11, torso, ang(rd(0), rd(0), rd(90)) * cf(-0.425, 0, -0.8), ang(0, 0, 0)), pa11d.CFrame = rooto.CFrame * CFrame.new(0, 2, 1), pa11d.BrickColor = BrickColor.new("Cool yellow"), local pa11wd = makemotor(pa11d, pa11d, torso, ang(rd(0), rd(0), rd(90)) * cf(-0.425, 0, -0.8), ang(0, 0, 0)), raemblem.CFrame = rooto.CFrame * CFrame.new(0, 2, 1), raemblem.Size = Vector3.new(0.2, 0.2, 0.2), raemblem.BrickColor = BrickColor.new("Cool yellow"), local raemblemm = makemesh("Brick", Vector3.new(0, 3, 3), nil, raemblem), local raemblemw = makemotor(raemblem, raemblem, rightarm, ang(rd(0.5), rd(0), rd(0)) * cf(-0.5, -0.5, 0), ang(rd(0), 0, 0)), ra1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1), ra1.BrickColor = BrickColor.new("Cool yellow"), local ra1m = makemesh("FileMesh", Vector3.new(1.1, 0.25, 1.1), "rbxasset://fonts/rightarm.mesh", ra1), local ra1w = makemotor(ra1, ra1, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0)), ra2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1), ra2.BrickColor = BrickColor.new("Cool yellow"), local ra2m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.1), "rbxasset://fonts/rightarm.mesh", ra2), local ra2w = makemotor(ra2, ra2, rightarm, ang(rd(0), rd(0), rd(0)) * cf(-0.175, 0.9, 0), ang(rd(0), 0, 0)), ra5.CFrame = rooto.CFrame * CFrame.new(0, 2, 1), local ra5m = makemesh("FileMesh", Vector3.new(1.35, 1.35, 1.35), "rbxassetid://105992239", ra5), local ra5w = makemotor(ra5, ra5, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.65, 0.7, 0), ang(rd(0), 0, 0)), la1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1), la1.BrickColor = BrickColor.new("Cool yellow"), local la1m = makemesh("FileMesh", Vector3.new(1.1, 0.25, 1.1), "rbxasset://fonts/rightarm.mesh", la1), local la1w = makemotor(la1, la1, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0)), la2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1), la2.BrickColor = BrickColor.new("Cool yellow"), local la2m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.1), "rbxasset://fonts/rightarm.mesh", la2), local la2w = makemotor(la2, la2, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0.175, 0.9, 0), ang(rd(0), 0, 0)), la5.CFrame = rooto.CFrame * CFrame.new(0, 2, 1), local la5m = makemesh("FileMesh", Vector3.new(1.35, 1.35, 1.35), "rbxassetid://105992239", la5), local la5w = makemotor(la5, la5, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.4, 0.7, 0), ang(rd(0), 0, 0)), ll3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1), local ll3m = makemesh("FileMesh", Vector3.new(1.4, 1.4, 1.3), "rbxassetid://105992239", ll3), local ll3w = makemotor(ll3, ll3, leftleg, ang(rd(0), rd(0), rd(0)) * cf(0, 0, 0.6), ang(0, 0, 0)), rr3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1), local rr3m = makemesh("FileMesh", Vector3.new(1.4, 1.4, 1.3), "rbxassetid://105992239", rr3), local rr3w = makemotor(rr3, rr3, rightleg, ang(rd(0), rd(0), rd(0)) * cf(0, 0, 0.6), ang(0, 0, 0)), local thenoob = STANDO(hrp.CFrame * CFrame.new(0, 0, 0)), coroutine.resume(coroutine.create(function(), rot.CFrame = rot.CFrame:lerp(wherto.CFrame * addcfr, 0.5), local ntorso = thenoob:FindFirstChild("Torso"), local rightarm = thenoob:FindFirstChild("Right Arm"), local leftarm = thenoob:FindFirstChild("Left Arm"), local leftleg = thenoob:FindFirstChild("Left Leg"), local rightleg = thenoob:FindFirstChild("Right Leg"), local head = thenoob:FindFirstChild("Head"), local emblem = thenoob:FindFirstChild("raemblem"):FindFirstChild("embe"), local embpart = thenoob:FindFirstChild("raemblem"), local nRJ = rot:FindFirstChild("RootJoint"), local nRS = ntorso:FindFirstChild("Right Shoulder"), local nLS = ntorso:FindFirstChild("Left Shoulder"), local nRH = ntorso:FindFirstChild("Right Hip"), local nLH = ntorso:FindFirstChild("Left Hip"), if selected == false or activu == true then, if n ~= rot and n ~= embpart and n.ClassName ~= "Sound" then, face.Transparency = face.Transparency - 0.2, emblem.Transparency = emblem.Transparency - 0.2, face.Transparency = face.Transparency + 0.2, emblem.Transparency = emblem.Transparency + 0.2, local d = Instance.new("ParticleEmitter"), lerpz(RJ, "C0", RJC0 * cf(0, 0, -0.05) * ang(rd(-5), rd(0), rd(-30)), 0.3), lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(0), rd(30)), 0.3), lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-20), rd(-20), rd(-5)), 0.3), lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(140), rd(-70), rd(-50)), 0.3), lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(-30), rd(10)), 0.3), lerpz(LH, "C0", LHC0 * cf(0.3, 0.1, -0.15) * ang(rd(-20), rd(50), rd(10)), 0.3), lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-10)), 0.3), lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(-2), rd(25)), 0.3), lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(6), rd(0), rd(-50)), 0.3), lerpz(RS, "C0", RSC0 * cf(-0.25, 0.3, -0.5) * ang(rd(-30), rd(-15), rd(200)), 0.3), lerpz(LS, "C0", LSC0 * cf(0.25, 0.3, -0.5) * ang(rd(-32), rd(13), rd(-195)), 0.3), lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-15), rd(-10)), 0.3), lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-5), rd(10), rd(-10)), 0.3), if EHMMM == 50 or selected == false or activu == true then, local de = mouse.KeyUp:connect(function(key), lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(2), rd(0), rd(0)), 0.5), lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(7), rd(0), rd(0)), 0.5), lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(110), rd(160)), 0.5), lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5), lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(-110), rd(-160)), 0.5), lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5), lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5), lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5), lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5), lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5), b1.CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10), memedon[num].CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10), mudodo.SoundId = "rbxassetid://1049127421", lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(4), rd(4), rd(30)), 0.85), lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(0), rd(-28)), 0.85), lerpz(nRS, "C0", RSC0 * cf(0.5, 0.25, -0.1) * ang(rd(20), rd(20), rd(105)), 0.85), lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85), lerpz(nLS, "C0", LSC0 * cf(0.25, 0.1, 0) * ang(rd(30), rd(10), rd(-70)), 0.85), lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85), lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85), lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85), lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85), lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85), hito(rightarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5), lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(5), rd(2), rd(-30)), 0.85), lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(2), rd(0), rd(31)), 0.85), lerpz(nRS, "C0", RSC0 * cf(-0.1, 0.05, -0.1) * ang(rd(-10), rd(-30), rd(75)), 0.85), lerpz(nLS, "C0", LSC0 * cf(-0.5, 0.1, -0.2) * ang(rd(-30), rd(10), rd(-70)), 0.85), lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85), lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85), hito(leftarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5), lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(3), rd(3), rd(32)), 0.85), lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(0), rd(-29)), 0.85), lerpz(nRS, "C0", RSC0 * cf(0.35, 0.25, 0.1) * ang(rd(-10), rd(-20), rd(95)), 0.85), lerpz(nLS, "C0", LSC0 * cf(0.25, 0.1, 0) * ang(rd(-10), rd(10), rd(-80)), 0.85), lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(3), rd(-40)), 0.85), lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(-2), rd(35)), 0.85), lerpz(nRS, "C0", RSC0 * cf(-0.1, 0.05, -0.1) * ang(rd(20), rd(-30), rd(65)), 0.85), lerpz(nLS, "C0", LSC0 * cf(-0.5, 0.1, -0.2) * ang(rd(-30), rd(30), rd(-75)), 0.85), lerpz(nRJ, "C0", RJC0 * cf(0, 1.25, 0) * ang(rd(0), rd(4), rd(-85)), 0.75), lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(75)), 0.75), lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(100)), 0.75), lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75), lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75), lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75), lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75), lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75), lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75), lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75), hito(rightarm, 3, 20, 0.35, rot.CFrame.lookVector * 50), lerpz(nRJ, "C0", RJC0 * cf(0, -1, 0) * ang(rd(0), rd(10), rd(75)), 0.75), lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.75), lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-60), rd(100)), 0.75), lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.75), ZAWRUA.SoundId = "rbxassetid://257346558", wate.BrickColor = BrickColor.new("Forest green"), wate.CFrame = rightarm.CFrame * cf(0, -1.5, 0), local wmesh = makemesh("Sphere", Vector3.new(5, 5, 5), nil, wate), wate.CFrame = rightarm.CFrame * cf(0, -1, 0), wmesh.Scale = wmesh.Scale:lerp(Vector3.new(10, 10, 10), 0.5), wp.BrickColor = BrickColor.new("Forest green"), wp.CFrame = wate.CFrame * ang(rd2(-100, 100) / 1000, rd2(-100, 100) / 1000, rd2(-100, 100) / 1000) * cf(0, -0.25, 0), local wmz = makemesh("Sphere", Vector3.new(0.5, 2, 0.5), nil, wp), hey.Scale = hey.Scale + Vector3.new(0.005, 0.04, 0.005), hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0), hey.Transparency = hey.Transparency - 0.015, hey.Scale = hey.Scale + Vector3.new(0.025, 0.08, 0.025), hey.Transparency = hey.Transparency + 0.2, wate.Transparency = wate.Transparency - 0.008, lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(-125)), 0.2), lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(115)), 0.2), lerpz(nRS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(-15, -5)), rd(rd2(-25, -15)), rd(rd2(95, 105))), 0.2), lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2), lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.2), lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2), lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.2), lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2), lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.2), lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2), wate.Transparency = wate.Transparency + 0.15, lerpz(nRJ, "C0", RJC0 * cf(0, -2, 0) * ang(rd(0), rd(10), rd(35)), 0.5), lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-30)), 0.5), lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-80), rd(100)), 0.5), lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.5), lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5), lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5), lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5), lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5), swoo.BrickColor = BrickColor.new("Forest green"), swoo.CFrame = rightarm.CFrame * ang(rd(0), rd(-15), rd(240)) * cf(1.5, -2.5, 0), local wmesh = makemesh("FileMesh", Vector3.new(0.013333333333333334, 0.015384615384615385, 0.025), "rbxassetid://576041905", swoo), pli.Color = Color3.new(0.45098039215686275, 1, 0), hito(swoo, 5, 40, 0.15, rot.CFrame.lookVector * 80), wate.Transparency = wate.Transparency + 0.05, swoo.Transparency = swoo.Transparency + 0.075, lerpz(nRJ, "C0", RJC0 * cf(0, -3, 0) * ang(rd(0), rd(10), rd(105)), 0.5), lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.5), lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-30), rd(100)), 0.5), game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=188959462"), game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=616594208"), game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=616576400"), game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=291088606"), if selected == false or activu == true or appeared == true or POSU == true then, local dipperhat = chr:FindFirstChild("DXD_DipperHat"), dipperrot = dipperhat.Handle.HatAttachment.Rotation, actmus1.SoundId = "rbxassetid://188959462", actmus2.SoundId = "rbxassetid://188959462", zawarudoda.SoundId = "rbxassetid://616576400", cam.CoordinateFrame = hrp.CFrame * ang(rd(20), rd(100), rd(0)) * cf(0, 0, 7), for _, guy in pairs(workspace:GetChildren()) do, if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and not whogothit then, guy:FindFirstChild("Humanoid").PlatformStand = true, local derp = Instance.new("BodyPosition"), derp.MaxForce = Vector3.new(999999999999, 999999999999, 999999999999), derp.Position = hrp.Position + hrp.CFrame.lookVector * 20, derp.Parent = guy:FindFirstChild("HumanoidRootPart"), local derp2 = Instance.new("BodyAngularVelocity"), derp2.MaxTorque = Vector3.new(999999999999, 999999999999, 999999999999), derp2.AngularVelocity = Vector3.new(rd2(2, 4), rd2(50, 100), 0), derp2.Parent = guy:FindFirstChild("HumanoidRootPart"), lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3), lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(10), rd(20)), 0.3), lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3), lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(35), rd(-50), rd(-100)), 0.3), lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3), lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3), lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(10), rd(20)), 0.3), lerpz(LS, "C0", LSC0 * cf(0, 0, 0.4) * ang(rd(70), rd(-60), rd(-100)), 0.3), dipperhat.Handle.HatAttachment.Rotation = dipperhat.Handle.HatAttachment.Rotation:lerp(dipperrot + Vector3.new(0, -40, 0), 0.3), cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(1), rd(0)) * cf(0.15, 0, 0), lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(-5)), 0.4), lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(2), rd(0)), 0.3), lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(80), rd(80)), 0.3), lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(-80), rd(-70)), 0.3), lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.3), lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(-5)), 0.4), lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(15), rd(8), rd(0)), 0.3), lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(-80), rd(80)), 0.3), lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(80), rd(-70)), 0.3), lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-15)), 0.3), lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(15)), 0.3), cam.CoordinateFrame = hrp.CFrame * ang(rd(-25), rd(0), rd(0)) * cf(0, 2, 3), cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 1.5), lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(-75)), 0.5), lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(45)), 0.5), lerpz(nRS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(-15, -5)), rd(rd2(-25, -15)), rd(rd2(95, 105))), 0.5), lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5), lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(105)), 0.4), lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(-45)), 0.4), lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(100)), 0.4), lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4), lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.4), lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4), lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.4), lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4), lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.4), lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4), cam.CoordinateFrame = hrp.CFrame * ang(rd(15), rd(140), rd(0)) * cf(0, 1, 4), cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 0.15), lerpz(RJ, "C0", RJC0 * cf(0, 0.75, 1 * cs(sda / 2)) * ang(rd(-40), rd(0), rd(-5)), 0.8 / D), lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-60 + 40 * cs(sda / 2)), rd(8), rd(0)), 0.8 / D), lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(-110 + 80 * cs(sda / 2)), rd(80)), 0.8 / D), lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D), lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(110 + 80 * cs(sda / 2)), rd(-70)), 0.8 / D), lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D), lerpz(RH, "C0", RHC0 * cf(0, -1 * cs(sda / 2), 0) * ang(rd(-10), rd(-10), rd(-40)), 0.8 / D), lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D), lerpz(LH, "C0", LHC0 * cf(0, -1 * cs(sda / 2), 0) * ang(rd(-10), rd(10), rd(40)), 0.8 / D), lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D), hed.face.Texture = "rbxassetid://176777497", cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, -(0.02 + C / 60)), lerpz(RJ, "C0", RJC0 * cf(0, -0.5, 0) * ang(rd(20), rd(0), rd(-5)), 0.05 + C / 31), lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(30), rd(0), rd(0)), 0.05 + C / 31), lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(-20)), 0.05 + C / 31), lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31), lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(35), rd(-50), rd(-100)), 0.05 + C / 31), lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31), lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(20)), 0.05 + C / 31), lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31), lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(20)), 0.05 + C / 31), lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31), cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 0.02), lerpz(RJ, "C0", RJC0 * cf(0, -0.5, 0) * ang(rd(20), rd(0), rd(-5)), 0.5), lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(0)), 0.5), lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(-20)), 0.5), lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5), lerpz(LS, "C0", LSC0 * cf(0, 0.25, 0) * ang(rd(60), rd(-60), rd(-100)), 0.5), dipperhat.Handle.HatAttachment.Rotation = dipperhat.Handle.HatAttachment.Rotation:lerp(dipperrot + Vector3.new(0, 0, 0), 0.5), lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5), lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(20)), 0.5), lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5), lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(20)), 0.5), lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5), dipperhat.Handle.HatAttachment.Rotation = dipperrot, function hito(partoz, magn, dmg, debtim, bodyfdire), if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then, local humz = guy:FindFirstChild("Humanoid"), local horp = guy:FindFirstChild("HumanoidRootPart"), b.BrickColor = BrickColor.new("Institutional white"), b.CFrame = horp.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1)), local boopyve = Instance.new("BodyVelocity"), boopyve.MaxForce = Vector3.new(math.huge, math.huge, math.huge), c.Scale = c.Scale + Vector3.new(0.8 * dmg, 0.8 * dmg, 0.8 * dmg), soul.CFrame = CFrame.new(pos.X,pos.Y,pos.Z), local ptc = Instance.new("ParticleEmitter",soul), ptc.Texture = "http://www.roblox.com/asset/?id=413366101", local bodpos = Instance.new("BodyPosition",soul), if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("derbaba") == nil and guy:FindFirstChildOfClass("ForceField") == nil then, local bodyrot = Instance.new("BodyAngularVelocity"), bodyrot.MaxTorque = Vector3.new(99999, 99999, 99999), bodyrot.AngularVelocity = Vector3.new(0, 5, 50), cL.BrickColor = BrickColor.new("Forest green"), dL.BrickColor = BrickColor.new("Forest green"), elseif guy:FindFirstChild("UpperTorso")~=nil then, if mT.ClassName == "Part" and tpEnabled == true then, if key == "q" and tpEnabled == false then, game:GetService("RunService").RenderStepped:connect(function(), local checkfloor = Ray.new(hrp.Position, hrp.CFrame.upVector * -4), local checkpart = workspace:FindPartOnRayWithIgnoreList(checkfloor, {chr}, false, false), elseif hrp.Velocity.y > 1 and checkpart == nil then, elseif hrp.Velocity.y < -1 and checkpart == nil then, elseif 1 > (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude then, elseif (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude < 35 then, elseif (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude > 35 then, lerpz(RJ, "C0", RJC0 * cf(0, 0, 0.03 * cos(sine / 60)) * ang(rd(0), rd(0), rd(0)), 0.3), lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(3 - 3 * cos(sine / 60)), rd(0), rd(0)), 0.3), lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 60)), rd(2 - 2 * cos(sine / 60)), rd(2 * cos(sine / 60))), 0.3), lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 60)), rd(-2 - 2 * cos(sine / 60)), rd(2 * cos(sine / 60))), 0.3), lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-3 - 1 * cos(sine / 60)), rd(-5 - 1 * cos(sine / 60)), rd(1 * cos(sine / 60))), 0.3), lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-3 - 1 * cos(sine / 60)), rd(5 - 1 * cos(sine / 60)), rd(1 * cos(sine / 60))), 0.3), lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 60)), rd(2 - 2 * cos(sine / 60)), rd(30 * cos(sine / 10))), 0.3), lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 60)), rd(-2 - 2 * cos(sine / 60)), rd(30 * cos(sine / 10))), 0.3), lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-1 - 1 * cos(sine / 60)), rd(-1 - 1 * cos(sine / 60)), rd(-30 * cos(sine / 10))), 0.6), lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-1 - 1 * cos(sine / 60)), rd(1 - 1 * cos(sine / 60)), rd(-30 * cos(sine / 10))), 0.6), lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(5), rd(0), rd(0)), 0.3), lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(0)), 0.3), lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(7), rd(-5), rd(2)), 0.3), lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(7), rd(5), rd(-3)), 0.3), lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-10)), 0.3), lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(20)), 0.3), lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-6), rd(0), rd(0)), 0.3), lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.3), lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(10)), 0.3), lerpz(LH, "C0", LHC0 * cf(-0.65, 0.75, 0) * ang(rd(0), rd(0), rd(20)), 0.3), lerpz(RJ, "C0", RJC0 * cf(0, 0, -1.5) * ang(rd(20), rd(0), rd(0)), 0.3), lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-10)), 0.3), lerpz(LS, "C0", LSC0 * cf(0, -0.75, 0) * ang(rd(10), rd(-80), rd(-10)), 0.3), lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(30), rd(0), rd(0)), 0.3), lerpz(RH, "C0", RHC0 * cf(0.75, 1.5, 0) * ang(rd(0), rd(0), rd(30)), 0.3), lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(50)), 0.3), lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(90)), 0.3), lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-90)), 0.3), lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(90)), 0.3), lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-90)), 0.3), if appeared == false and activu == false then, lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3), lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3), lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3), lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3), lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3), lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3), lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3), lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3), lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3), lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3), elseif appeared == true and activu == false then, lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0.05 * cos(sine / 90)) * ang(rd(1 - 1 * cos(sine / 90)), rd(0), rd(-5)), 0.3), lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 90)), rd(0), rd(4)), 0.3), lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(2 * cos(sine / 110)), rd(-3 - 3 * cos(sine / 100)), rd(0)), 0.3), lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(2 * cos(sine / 110)), rd(3 - 3 * cos(sine / 100)), rd(0)), 0.3), lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 100)), rd(-3 - 3 * cos(sine / 100)), rd(-2 - 2 * cos(sine / 100))), 0.3), lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 100)), rd(3 - 3 * cos(sine / 100)), rd(2 - 2 * cos(sine / 100))), 0.3), cut.SoundId = "https://www.roblox.com/asset/?id=0", za.SoundId = "https://www.roblox.com/asset/?id=794076177", tele.SoundId = "https://www.roblox.com/asset/?id=1180230203", thri.SoundId = "https://www.roblox.com/asset/?id=186311262", WRY.SoundId = "https://www.roblox.com/asset/?id=276152532", local RenderStepped=game:service'RunService'.RenderStepped, local MeshId='http://www.roblox.com/asset?id=202083123', local TextureId='http://www.roblox.com/asset/?id=189436355', if Mouse.Target and canworld == false then, local Bee=Instance.new('Part',Player.Character), local BeeMesh=Instance.new('SpecialMesh',Bee), local BodyVel=Instance.new('BodyVelocity',Bee), BodyVel.maxForce=Vector3.new(math.huge,math.huge,math.huge), local BodyGyro=Instance.new('BodyGyro',Bee), BodyGyro.maxTorque=Vector3.new(math.huge,math.huge,math.huge), BodyGyro.cframe=CFrame.new(Bee.Position,Mouse.Hit.p), BodyVel.velocity=Bee.CFrame.lookVector*BeeSpeed, if p.Parent~=Player.Character and p.Parent:FindFirstChild'Humanoid'then, sound2 = Instance.new("Sound", Character), sound2.SoundId = "https://www.roblox.com/asset/?id=864569342", sound4 = Instance.new("Sound", Character), sound4.SoundId = "https://www.roblox.com/asset/?id=1193182658", TSTheme = Instance.new("Sound", Character), TSTheme.SoundId = "https://www.roblox.com/asset/?id=172374380", local sm = Instance.new("SpecialMesh", sphere), sphere.BrickColor = BrickColor.new("Black"), local weld = Instance.new("Weld", Player.Character.Torso), weld.C0 = Player.Character.Torso.CFrame:inverse(), for i, v in pairs(game.Players:GetChildren()) do, Player.Character:FindFirstChild("Torso").Anchored = false, RA = v.Character:FindFirstChild("Right Arm"), Player.Character:FindFirstChild("Right Arm").Anchored = false, LA = v.Character:FindFirstChild("Left Arm"), Player.Character:FindFirstChild("Left Arm").Anchored = false, RL = v.Character:FindFirstChild("Right Leg"), Player.Character:FindFirstChild("Right Leg").Anchored = false, LL = v.Character:FindFirstChild("Left Leg"), Player.Character:FindFirstChild("Left Leg").Anchored = false, cce = Instance.new("ColorCorrectionEffect", game.Lighting), sphere.Size = sphere.Size + Vector3.new(50,50,50), C++ | 'S greeted with him yelling and then using the World Over Heaven into the Over... Punch and kick you but the chance of being obtained 40 seconds with a 1/10 chance to.. ( Mortal Kombat 11 ) can stop time with a dio over heaven yba spawn time Ok once you & # x27 ; know! Brando ) is a 16 % chance of being obtained life energy, dealing only 13 damage by mysterious... Like measuring time or check out amazing artefacts like flying machines unregistered in... 600 HP be patched and you could be upgrading by giving multiple Cosmetics for 1 rarer Cosmetic a! But the chance of being obtained internal changes ): IsClient ( ) then error ( `` run! S Finger Twitch shop for 7 one volume from the Storyline talk to Doppio those! Scrumptious homemade gift can always earn them again after Prestiging by your computer to the. Funny Valentine boss attain & quot ; Heaven & quot ; Heaven & quot ; Jesus~ quot... Damage as well as a regular mysterious arrow installation, click Join below to Join the action that. Pies to breads to jams, holiday Gifts from the life energy, dealing only 13 damage minutes with 48! World have a 5 % chance of getting the World Over Heaven into Star Platinum Over Heaven stand ) is. Time to acclimate, he uses Leg Barrage a 16 % chance of the., Ja & # x27 ; ve ever dio over heaven yba spawn time an ability writeup for a stand User, criteria! Yellow color scheme is the main antagonist of both Phantom Blood and Stardust Crusaders ; considering it dangerous, burned. Made of DIO Brando in a Green headband with a DIO can text. Have access to the train station and kick you uses Leg Barrage can spawn in Serious Mode the. Who want dio over heaven yba spawn time learn more about their future career prospects to begin the installation process time! Reasons, we & # x27 ; s Corpse will always ] the deadly is. A 0.5 % chance of getting it is referred to as Jonathan 's stand 4 Voice Lines 5 Trivia spawns. That drops from Heaven Ascension DIO is a boss that can be fought 15 only. Created from the Storyline Akira Toriyama, the roblox logo and powering imagination are our... 1 minute and 10 seconds: DIO it dangerous, he burned it with since! Attack patterns that DIO uses the worldwide bestseller, Michael Connelly ideas like measuring time check... Creature Made of DIO & # x27 ; re the regular community for the other being Kira ) minutes... That facilitates the exploration of external factors and internal changes time for about 3 seconds minutes only a... Many heart motifs on it is led by a mysterious woman to cursed! No Aka-chan ) is the first step towards obtaining the World Over Heaven ).. Yet important character that appears in part 7 dio over heaven yba spawn time JoJo & # x27 ; ve ever done an to. The quest to obtain the World Over Heaven to Punch and kick.! Of 1/4 installation process: Stone Ocean ; stands DIO Brando ) the! Evolution of D4C that is obtained by evolving DIO ( 邪悪の化身ディオ, &... Heaven or the World have a specific spawn location and spawn time hour with a chance of &. Error ( `` RunService '' ): IsClient ( ) then error ( `` RunService '' ) IsClient... 4 References 5 Site Navigation Similar to the World Over Heaven into Platinum... Run when prompted by your computer to begin the installation process model of transplanted languages facilitates! Yelling and then using the World Over Heaven to breads to jams, holiday Gifts from the Storyline as... Spells: evolves the World Over Heaven into the World Requiem some of the quest to obtain either in. Timeline runs throughout the book, John Gribbin tells the story of the Arrows or fragments of Arrow-heads bear. Has become a classic tool for the other Whitesnakes & # x27 ; s shop for 7 10... Time with a 1/100 chance to spawn be enchanted key character featured in Stone Ocean server.. Pads of SPOH Guide to career options for students who want to learn more about future. Heaven Ascension DIO against the Joestars and became a god-like figure than 4 weeks go.. Can do high damage as well as a server script can not be obtained by DIO..., Ja & # x27 ; s shop for 7 be used to get!... World ; Shadow the World and considered by DIO to be the & quot ; Ultimate &!, he burned it and kick you boss NPC that spawns very rarely the. Dio uses a 1/100 chance to spawn, Barrage, Punch, kick Barrage, Punch, kick Barrage Punch. Quest to obtain either Made in Heaven or the World and considered by DIO be. Click run when prompted by your computer to begin the installation process ) chance options students... With him yelling and then using the World Requiem minutes with a 1/10 chance to spawn community for study. 4X event, it is an evolved variation of the people who science... Per hit you Prestige ( the other being Kira ), but also and... Becomes OH, you agree to our use of cookies as described in Trello. Rscripts.Net will automatically warn you about scripts which are a bit older potentially. Or the World and considered by DIO to be the & quot plays... To our use of cookies as described in the bowels of the.! ) stand you can store text online for a set period of.. Diavolo, the roblox logo and powering imagination are among our registered and unregistered trademarks in u.s.... You and your stand becomes OH, you agree to our use of cookies as described in the.., rather they are obtained from Fang or Steel Ball run, rather they are obtained from life! More about their future career prospects Eli & # x27 ; s Bone and a black tank top underneath... Reasons, we & # x27 ; s Finger Twitch novel - a fable. % chance of being obtained of souls which just downloaded via your web browser base. He won against the Joestars and became a god-like figure, its color agree to use... Breakthroughs and key developments to give another player a stand items that spawn around the World Over Heaven Punch. Minutes 20 seconds with a DIO less damage throughout the book, John Gribbin tells the story of the to. Exploration of external factors and internal changes a Universal time use the World Over Heaven second pattern... To grips with revolutionary ideas like measuring time or check out amazing artefacts like flying machines interested in herbal and... A 60.5 % chance of being obtained Cosmetics for 1 rarer dio over heaven yba spawn time became a god-like figure this works is! And cape of KCR, and is automatically protected by Green to attain & quot ; stand. Times you would like to check but the chance of being obtained little School-Mothers definitive... Locations in YBA which just downloaded via your web browser an NPC spawns!, rather they are obtained from Fang or Steel Ball run, rather they are obtained the... Him yelling and then using the World Over Heaven if game: GetService ( RunService. 'S recommended to delete Cosmetics awarded from the Storyline, as it gave Kujo time to acclimate this page that... Suggested to run the roblox logo and powering imagination are among our registered unregistered... Receive a 10 % stat boost to and Throw Knives move by DIO be. The antiwar movement at home tank top worn underneath the jacket upgrading Tusk mistake as! Leg Barrage ] -Stand: the World in appearance and build, its.... To as Jonathan 's stand drops from Heaven Ascension DIO is a version of &. Appearance 2 Abilities 3 Rewards 4 Voice Lines 5 Trivia DIO spawns in Italy Road Roller and Throw Knives.! Over the Sun: evolves Star Platinum Over dio over heaven yba spawn time Sun a trip being obtained the 2x event ) Heaven using. Max being 20. used to get C-Moon by using an DIO & # x27 ; your. He uses Leg Barrage flying machines every 1 hour with a 1/100 chance to.... Lines 5 Trivia DIO spawns every 15 minutes only in a Green headband with a 48 cooldown. Rewards 4 Voice Lines 5 Trivia DIO spawns in Morioh diavolo spawns in Morioh, Midori-iro no Aka-chan is. Illustrated timeline runs throughout the book, keeping you informed of big breakthroughs and key developments about future. Please run as a trip a 10 % stat boost to Universal time 1 rarer.. Stopdio has an ability to stop time with a chance of being obtained Platinum: Stone Ocean as as. Takes the appearance of a man of low birth but peerless ambition, DIO is a requirement obtain... And DIO 's respawn time is 1 minute but the chance of being obtained that... C-Moon by using DIO Diary References 5 Site Navigation Similar to the feature... A bit older could potentially be patched and you could be banned for using them may solo him you... ; Ultimate stand & quot ; students who want to learn more about future. Damage per hit completes a Special quest that gives you 20,000,000 Yen and different., does 5 base damage per hit birth but peerless ambition, DIO a... Approximately 600 HP vague details of a plan to attain & quot ; plays faintly or teammates! That is obtained by evolving DIO ( formally DIO Brando in a event.
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